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Shedding light on Quake I and II lightmapping

Shedding light on Quake I and II lightmapping

An explanation of how lightmaps are constructed in the classic

Quake Flickering Light (Implementation)

Quake Flickering Light (Implementation)

Example implementation of flickering

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Quake 2 RTX - Shed some light, shred some heads

Quake 2 RTX - Shed some light, shred some heads

Another fun, wild match in