Media Summary: 30/04/2026 Added lines between skill tree buttons to show dependencies between different skills. Used "On Paint" to achieve this. Sit back and watch as Devin Townsend takes you through his "Kingdom". Devin is a consummate performer, and we were thrilled ... 02/05/2026 Added skill points and character level as base character attributes in C++ to support character level up. Implemented ...
Day 216 Project Rance Tabbed - Detailed Analysis & Overview
30/04/2026 Added lines between skill tree buttons to show dependencies between different skills. Used "On Paint" to achieve this. Sit back and watch as Devin Townsend takes you through his "Kingdom". Devin is a consummate performer, and we were thrilled ... 02/05/2026 Added skill points and character level as base character attributes in C++ to support character level up. Implemented ... 07/05/2026 Added save/load for the skill tree. Previously, I had implemented save/load for GAS, and for the saving part I did not ... Hands-on-Activity 1 Demonstration of How to Download GitBash and Flutter. 22/05/2026 Added a weapon details panel to the inventory and made it function properly. I implemented it so that hovering over a ...
05/05/2026 Made the skill tree button actually work. I implemented functions that update skill status. Currently, I only assigned ... 25/05/2026 Connected the overhead health bar for NPCs to actual health updates. I did this by adding an event dispatcher to the ... Heyo, Sorry I don't really read YouTube chat. I actually use this to have an ad free option instead of Twitch. I have made a page ... 06/05/2026 Added MaxHealth as a base actor attribute. Also added related functions in C++. I adjusted the behavior so that when ... 09/05/2026 Added Parry as a skill. The way I did this is similar to the heavy attack. Also, I added another entry (SkillCostGE) in the ... Scott Weiland and the Stone Temple Pilots rock the Stern Show studio with one of their biggest hits. Watch more performances ...