Media Summary: Critical Tactics Lab discussion: Paolo Pedercini Molleindustria is a project of re-appropriation of video games, a call for the radicalization of popular culture, an independent game ... IM TAUMEL. AUF DER DIGITALEN SCHWELLE REELING / REALING. ON THE DIGITAL THRESHOLD 26. – 27. September 2014 ...
Critical Tactics Lab Discussion Paolo Pedercini - Detailed Analysis & Overview
Critical Tactics Lab discussion: Paolo Pedercini Molleindustria is a project of re-appropriation of video games, a call for the radicalization of popular culture, an independent game ... IM TAUMEL. AUF DER DIGITALEN SCHWELLE REELING / REALING. ON THE DIGITAL THRESHOLD 26. – 27. September 2014 ... Games for change are often hyped as magical objects with inherent powers: the power to teach something, to change behaviors, ... Lecture at the Philosophy of Computer Games Conference, Berlin 2015. Screenshake 2017 tickets now for sale at www.screenshake.be. Early Bird sale (20% discount) ends January 10!
The second coming of Virtual Reality is a convergence of different technological traditions with different aesthetics, goals, and ... Early birds that we are, we got the chance to talk to Molleindustria aims to reappropriate video games as a popular form of mass communication. Their objective is to investigate the ... Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, There is a rich tradition of aesthetically and intellectually challenging works in film, ...